Blockchain
WOO’s first land sale set for Valentine’s Day
Wrestling Organization Online (WOO) has scheduled its first land sale for February 14. At this time, whitelisted users will be able to buy packs containing in-game cities within the game’s first available territory. If there are still packs remaining on March 16, the sale will be opened to the general public. These cities will have various stats, similar to WOO’s other assets.
In WOO, players create and manage a wrestling organization with a roster of unique wrestlers backed by NFTs and the Hive ecosystem. Managers, promotions, championships and now cities can be staked and wagered in an effort to be the best of the best.
Founder and CEO Ian Withey says this is the latest step in making WOO the premier digital wrestling experience.
“Wrestling Organization Online brings old-school territory wrestling to the #HIVE blockchain,” he said. “With our first territory land sale, we will be one step closer to making that vision a reality.”
To get on the whitelist, players must be one of the top 200 holders of in-game assets including NFTs, unopened packs from previous sales and $WOO tokens, so there is still time to get on the list before the sale.
Whitelisted users will have until March 14 to buy as much land as they can before the territory moves into a general sale two days later, if supplies last. Due to the limited number of whitelist slots and the abundance of users in the running, the WOO team anticipates fierce competition for the top slots.
Each pack sold in this first Territory of 10,000 cities will cost $20, payable through PayPal, Hive, HBD, BTC, and LTC, meaning assets can be purchased with both fiat and cryptocurrency.
WOO will release 20 territories over time, but this will be the only land sale before the game’s official release later in 2023.
Several big names in wrestling are partnering with WOO to create an experience aimed at wrestling fans and crypto enthusiasts. Perry Saturn, Raven, Sonny Onoo and Terri Runnels have all signed on to do their part.
Partnered wrestlers receive 10% of the upcoming sale, a move Withey says is meant to pay back those who paved the way to what wrestling has become.
“We’re looking to leave wrestling in a better state than we found it,” he said. “Wrestlers in this country are seen as independent contractors, so they don’t receive the same benefits as many employees. To help with this, we have profit sharing with our partners, but what we’re really trying to do is bring awareness to this issue.”
As the newest professional partner, Runnels says she is excited to see this technology being used to bring light to something that is important to wrestling fans all over the world. The former manager, TV host and wrestler brings her experience with WCW, WWF and WWE to the newest era of fans with WOO.
“It is so great to see how the WOO team regards old-school wrestling and the traditions that so many have worked so hard for over the years,” she said. “They have somehow taken the newest technology and used it to pay respect to something that is near and dear to all of us, and I am looking forward to seeing it grow.”
WOO offers a full rundown of land and its mechanics at https://peakd.com/hive-167922/@wrestorgonline/woo-land-complete-utility-guide
Blockchain
Teletubbies Digital Companions to Launch on the Tezos Blockchain
MetaPals, an AI digital companion platform, is partnering with WildBrain’s beloved Teletubbies to bring together cherished childhood memories and the innovative digital era with the launch of the Teletubbies AI digital companions on 20 April, 2024.
As Teletubbies commemorates its 27th anniversary on 31 March, the collaboration marks the beginning of an exciting array of renowned IPs joining the ‘MetaPals Multiverse’ in 2024. Through the use of AI and blockchain technology powered by Tezos, much loved Tinky Winky, Dipsy, Laa-Laa, Po, and even Noo-Noo have become personalized, evolving digital companions within the MetaPals browser extension game engine.
The Teletubbies characters integrate with users’ daily browsing experience that accompanies users across the web, offering both playful interactions and practical assistance. This technology not only brings these fun characters to life in new, interactive ways, but also helps to enhance the mental well-being of users by fostering a sense of companionship.
Each Teletubbies companion within the MetaPals Multiverse will exhibit unique personality traits, offering users a diverse and dynamic experience. With personalities distributed across 5000+ Teletubby companions along a spectrum, users are guaranteed a one-of-a-kind experience, ensuring enjoyment for all and opportunities to foster new connections with this nostalgic brand.
Max Giammario, CEO of MetaPals, said: “Through this collaboration we’re not just revisiting Teletubbyland, we’re reinventing it for the digital age. By weaving in AI and blockchain, we enable the Teletubbies characters to evolve, interact, and form unique bonds with users, embodying our vision of dynamic digital companionship. With a bit of ‘MetaPals magic’, the Teletubbies are exploring beyond the hills and far away, ready to play, in ways we’ve never imagined.”
Melissa Goodrich, Director, Franchise Strategy at WildBrain, said: “We’re excited to see our colorful quartet come to life in new ways through this unique digital experience for fans. As we celebrate 27 years of the perennially popular Teletubbies franchise, this latest collaboration encapsulates the essence of childhood nostalgia while embracing the limitless possibilities of the digital age.”
Jason Lim, TZ Apac Games Adoption Team for the Tezos Ecosystem, said: “MetaPals will be pioneering the convergence of iconic IPs such as Teletubbies with the limitless possibilities of the Tezos blockchain. I can’t wait to see the magic they are brewing up next.”
The post Teletubbies Digital Companions to Launch on the Tezos Blockchain appeared first on HIPTHER Alerts.
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