Blockchain
PING joins peaq to decentralize gaming with a DePIN of high-end laptops
peaq, the layer-1 blockchain powering DePIN and the Machine Economy, announces the expansion of its ecosystem as PING joins to decentralize gaming. PING is building a DePIN of gaming laptops to work as a decentralized cloud service for Web3 and Web2 games. The DePIN will enable gamers to earn rewards for sharing their idle computing resources with game developers and other projects, such as AI startups in need of GPU capacities and crypto miners. As part of its integration with peaq, it will set up a mechanism enabling laptop purchases with stablecoins via peaq and launch its token on the network for the Machine Economy.
The video game industry is a powerhouse in the wider entertainment space, raking in more revenues than movie and music industries combined. PC gaming is its major segment, accounting for about a quarter of the entire industry — and as modern games grow more demanding with every year, so does the computing power of an average gaming rig. This leaves gamers with a lot of idle computation power on their hands, which could be shared with others for rewards.
PING is building a DePIN that will enable gamers to monetize these spare resources, earning rewards for letting the network leverage their rigs when those aren’t in active use. These devices would run as a decentralized backend for Web2 and Web3 online games, giving developers a cheaper and more transparent alternative to traditional cloud services. The spare capacities could also be used for such things as training AI, rendering visuals-heavy virtual experiences, and completing various other tasks. Before its launch, PING is already cooperating with 20 gaming projects that could run on its platform, including Yuliverse and Seraph.
Manufactured by ThundeRobot, a major Chinese gaming hardware company, the PING laptop is the powerful workhorse of the DePIN. Running on a 16-core Intel i7-14650HX processor, it leverages the high-end NVIDIA RTX4070 GPU and 16 GB of RAM to run the most demanding Web2 and Web3 games. With some 2,000 units already sold, the laptop owners will get special benefits in the PING ecosystem, including priority in staking, exclusive rewards from partners, and more. However, the DePIN will be open for non-proprietary gaming rigs to join as well in the future.
As part of its integration with peaq, PING will set up a mechanism that will enable people to buy their PING laptops with stablecoins on peaq. It will also build the smart contracts that will enable gamers to mint these laptops as NFTs on peaq, thus confirming their ownership in a trustless and decentralized way. PING will also outfit all devices on its DePIN with self-sovereign peaq IDs and launch its token natively on peaq.
“The gaming industry is blossoming, and DePIN can help it scale to the next level,” says Tony Zhang, co-founder of PING. “The PING DePIN is doing exactly that, aligning the incentives of all stakeholders: Gamers get to enjoy top titles while earning rewards for monetizing their spare compute while developers get a cheaper backend for all their cloud needs. This project is made possible by peaq’s impressive fundamentals, which will help PING scale and grow, and the peaq IDs will work as a powerful tool for secure authentication and identity management on the network.”
“The DePIN model puts gamers at the helm of the industry they love and care for, making them the owners of the infrastructure their favorite games run on,” says Leonard Dorlöchter, co-founder of peaq. “PING is bringing this vision to life — and we are thrilled to see it join the peaq ecosystem, with its launch set to make an impact on one of the most important entertainment sectors in the world.”
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