VRevolution – The Time for Augmented Reality and Virtual Reality is now, engaging panel discussion at PICANTE TECH Conference Europe 2019.
A 2016 report release by a well-respected industry research firm, Statista, painted a rather rosy picture for the global augmented (“AR”) and virtual reality (“VR”) segments. The report stated that: “In 2022, the augmented and virtual reality market is expected to reach a market size of $209.2 billion U.S. dollars.”
Alongside AI and automation, virtual reality (VR) and its closely related cousin augmented reality (AR) have been touted for several years now as technologies likely to have a profoundly transformative effect on the way we live and work.
A new report in 2019 from Zion Market Research, actually gave the AR and VR global markets a higher than expected valuation: “… at around USD $26.7 billion in 2018 and is expected to reach approximately USD $814.7 billion by 2025, at a CAGR of 63.01% between 2019 and 2025.” So it appears that the markets are exceeding prior expectations. The AR and VR markets are usually grouped together but there are differences in the AR and VM technologies themselves. Each has a strong market share on its own but can also be used in conjunction, which is called augmented virtuality (“AV”), according to PC Magazine.
PICANTE TECH Conference Europe (TCE2019), which will take place in Prague on the 3rd of September at Vienna House Andel’s Prague, will take the pulse of the industry and by bringing together VR/AR experts of from the CEE region, will highlight the main opportunities and recent development.
The panel discussion is strategically titled “VRevolution – The Time for Augmented Reality and Virtual Reality is now” and will examine the following topics:
– AR and VR increasingly enhanced with AI
– AR and VR in marketing, sales, and games
– VR and AR will increasingly be used in training and teaching
– Consumer Entertainment VR hits the mainstream
– VR and AR environments becoming increasingly collaborative and social
– AR increasingly finding its way into vehicles
The speaker lineup includes some of the most known names of the VR/AR/XR industry in the region such as Sergey Tkachenko (CEO and Co-founder of HumanIT), Artur Sychov (Founder and CEO at Somnium Space), Karel Hulec (Co-Founder and CEO of social metaverse NeosVR) and will be moderated by virtual reality expert Konrad Gill (Founder and Creative Director of ViARsys).
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Here are a few details about the speakers of the panel discussion:
About Sergey Tkachenko (CEO and Co-founder of HumanIT)
Sergey Tkachenko is the CEO and Co-founder of HumanIT company and a TechHeaven startup participant with more than 12 years of experience in sales and management.
Currently, Sergey and his team are working on creating AR/VR solutions as well as Web platforms and mobile applications for customers all over the world. Besides the mentioned services, the company also focuses on the development of digital copies of humans.
About Artur Sychov (Founder and CEO at Somnium Space)
Artur is a Founder and CEO of Somnium Space. He has worked as an investment trader for many years before becoming a serial entrepreneur. Previously he has founded several startups and holds patents for hardware inventions which he has implemented into the market. Artur strongly believes in the ultimate future of Virtual Worlds which will bring society to the next evolutionary level.
About Karel Hulec (Co-Founder and CEO of social metaverse NeosVR)
Karel Hulec is the Co-Founder and CEO of social metaverse NeosVR. The closest thing to real life Matrix with slightly less evil business plan. A place in virtual reality with unprecedented possibilities and creative freedom.
Karel is a futurist and serial entrepreneur. His previous ventures include crypto and virtual reality hardware startups. He plans to be around for some time, will be cryopreserved in case of poor health.
About Konrad Gill (Founder and Creative Director of ViARsys)
Konrad Gill is Founder and Creative Director of ViARsys. Based in the City of Vienna, VIARsys develops Virtual and Augmented Reality systems and solutions for LBE and B2B resources.
Konrad has more than 18 years of experience in leading positions in the gaming and entertainment industry, where he has focused on implementing innovative ideas to land-based entertainment facilities and online gaming convergence.
As president of vrlab.at, the Austrian Association for the development of Virtual Reality and Edutainment, Konrad Gill is engaged on the forefront of implementing immersive worlds with all the possibilities of VR for education and for the preservation of cultural heritage.
PICANTE Tech Conference Europe is designed to bring both people and knowledge together and provides the excellent ecosystem of networking and learning opportunities without interruptions with emphasis on comfort and communication. After learning from genuine world-class experts and wayseers, meeting achievers shaping the B2B ecosystem, all attendees will get the chance to grab a drink and relax while networking at the evening social gathering.